A rule that John Romero instigated in Doom was that every single secret needed a hint. He hated the fact that in Wolfenstein, the only way to find a secret was to run around the map bumping into EVERY SINGLE WALL to see if it moved. Ugh.
So in Doom, he told me we had to make a 

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A rule that John Romero instigated in Doom was that every single secret needed a hint. He hated the fact that in Wolfenstein, the only way to find ...



