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npub1yrey...q23f
npub1yrey...q23f
Many NWC libraries don’t verify that the pay_invoice preimage matches the BOLT11 payment_hash, leaving it to developers. Since decoding and checking is trivial, I’ll add this verification to the Unity integration, it feels like a no-brainer to reduce developer requirements? or am I missing something?
Apple Rejected My Game for Using Bitcoin in 2013 β€” Now They've Finally Approved It in 2025! When I first added Bitcoin payments to my game SARUTOBI back in 2013, Apple shut it down. So I flipped the script β€” and gave away Bitcoin instead. Now, after 12 years and thanks to the Epic Games lawsuits, I resubmitted the game with Bitcoin payments… and it got APPROVED. Yep β€” players can now buy bananas using the Bitcoin they earned in-game. The future of sub-$1 microtransactions is here β€” and we’re just getting started. πŸš€πŸŒ