Explore, expand, exploit, and exterminate isn’t just a tactic employed by tech giants — it’s a genre of video game usually known as 4X. For Aftermath, Luke Plunkett extols the virtues and explores the problems of the 1994 PC game “Sid Meier’s Colonization.” “The narrative arc of 'Colonization' is as wafer-thin as America’s,” he writes. “You’re really just building your little video game America exactly the same way the real one was built. From the mass importation of religious fanatics, ruthless opportunists and murderous imperialists, to the seizure of vast tracts of land to the genocide of entire nations.”
#VideoGames #Gaming #SidMeier #SidMeiersColonization #Culture #America

Aftermath
Sid Meier's Colonization Is The American Video Game - Aftermath
No game has told the American story better, whether intentionally or not








