#108AdvChal day 3 is over - I focused on connecting all rooms, but while doing so I noticed a big flaw in one of my puzzles, so I spent some time working on that. I still have to connect three rooms. Once I finish that, I'll start adding all the puzzles.
#108AdvChal day 2 - I was surprisingly quick in coding the first puzzle, so I'm adding a bit of extra stuff to the first room, in case my act2 takes too much and I have to submit act1 only.
Preparations for #AdvChal108 - since I'll have three days less than expected, I might as well save some time.
This is something I wanted to do anyway for my future games, a quick animation reference to "fill in" with the character design once I know the theme 😁
#indiegamedev
I was hoping to get to 100 reviews in one year.
Only 16 to go, which is good. But 65 days to the anniversary, that means one review every 4 days... it can be done, but I really need everyone's help!
#indiegame #indiegamedev
Experimenting with fast walk / teleport with dbl click. I was thinking of adding it to TWoAF.
However... there's a puzzle in the first room that is time dependent, being able to "run" (let alone teleport!) would break it. What can I do?
#indiegamedev #pointandclick