The second newsletter is out! ๐Ÿ“ฌ ๐ŸŒ View on the archive: โœ‰๏ธ Subscribe: ๐Ÿ’ฌ Comment section:
We knew from the beginning that aiming for a late-February release was an ambitious timeframe, but the community has risen to the challenge and kept development right on track!
Woah, another #GodotEngine beta already? Youโ€™re not imagining things, itโ€™s only been a week since our last release. Weโ€™ll likely do one more beta release the following week, but after that we hope to be gearing up for release candidates.
4.4 beta 2 is here! The last release brought a lot of changes, and weโ€™ve been hard at work fixing the bugs that came with them. Help us stay on track for a release next month by testing and reporting any issues you find ๐Ÿ•ต๏ธ
Over the course of 2024, the Godot project has amassed more new features and community highlights than any one person can keep track of. Find out if you missed anything essential in our "2024 Cherry-picks" blog post ๐Ÿ’ Don't miss out on the showcased games either! ๐ŸŽฎ
Up until now, we held all of our annual GodotCon events in Europe, but after the request of many of you and thanks to help from Boston Game Dev and Godot Users Group, we are finally able to bring the event to the US for the first time. ๐Ÿ“ฃ Join us as a speaker!
Do you want curated #GodotEngine news right into your email inbox? ๐Ÿ“ซ We started a newsletter to keep you in the loop! Subscribe to "The Nodeletter" here:
Godot 4.4 beta 1 is finally here! This release had tons of editor quality of life features as well as performance improvements, we know you are going to love it. Oh, and I almost forgot to mention, we added embedded game debugging inside the editor!
Godot 4.4 C# packages move to .NET 8. What does this mean for your current and future projects? Learn more ๐Ÿ‘‡ #GodotEngine #Godot