i incorporated a lot of the feedback i got from you guys. i'm still not sure how to define spider-like movement speeds to translate that into gameplay mechanics, nor am i particularly satisfied with what i've got so far for its chasing sound effects
i DID completely overhaul yanfly's default sound effect handling though
View quoted note →
https://media.shitposter.world/shitposter.club/01/55/db/0155db49e21463421f43f4c4e3bbb41abd0f75785e00bdbf2844dd69fc8a1ab3.mkv?name=63lM1-ScILXnXA.mkv


