Design is a Leadership Skill | why design goes wrong & how to set it right > A seat at the table is no good unless design is part of the strategy. To find the right place to apply leverage, designers need to embrace systems thinking. —Pavel Samsonov ![](https://m.stacker.news/93112)
Design without Feedback is Theater | why design goes wrong & how to set it right > The building blocks of feedback loops are learn, design, build – in that order. It's Design's job to create these loops, because no one else will do it for you. —Pavel Samsonov ![](https://m.stacker.news/93111)
Design without Feedback is Theater | Why design goes wrong & how to set it right > The building blocks of feedback loops are learn, design, build – in that order. It's Design's job to create these loops, because no one else will do it for you. —Pavel Samsonov ![](https://m.stacker.news/93111)
Design without Feedback is Theater | Why design goes wrong & how to set it right
Happy Mempool Bitcoin Pizza Day Template by MARA for Gemini ![](https://m.stacker.news/93033)
Happy Mempool Bitcoin Pizza Day Template by Gemini ![](https://m.stacker.news/93033)
The Fictional Brands Archive ![](https://m.stacker.news/92992) A collection of many fictional brands found in films, series and video games. It is structured according to the principles of brand design and aims to provide a comprehensive view of each fictional brand, framing them in their own fictional context and documenting their use and execution in the source work. ![](https://m.stacker.news/92990) The [Research]() section provides a summary of several chapters of the thesis and is intended to serve as an informative compendium for anyone interested in learning more about fictional branding. The website was developed as part of a Master's thesis in Communication Design at Politecnico di Milano, titled Fictional Brand Design, a book that was once available for purchase. ![](https://m.stacker.news/92989) ![](https://m.stacker.news/92993) ![](https://m.stacker.news/92994) ![](https://m.stacker.news/92995) ![](https://m.stacker.news/92996) ![](https://m.stacker.news/92997)
Accessibility beyond compliance: a driver for innovation and UX Some insights on how accessibility can become a driver for innovation and user experience improvement—going beyond mere regulatory compliance. Integrating accessibility into design processes isn’t just about following the rules; it’s about redefining the user experience to make it simpler, more intuitive, and more meaningful for everyone. Integrating accessibility doesn’t mean adding complexity to processes — it means discovering new opportunities to simplify, innovate, and improve. Companies that embrace this challenge can go beyond compliance, becoming leaders in a transformation that is both cultural and design-driven. If you want to explore how accessibility and UX can drive innovation, start with small steps: a guided evaluation of your digital product, a workshop, or simply a conversation. Because change starts with listening and the willingness to make a difference.
💰This week #Comics & #Memes #Design #bounty #37 is about #Bitcoin @strike founder @jack mallers image Check it out here #HereComesBitcoin #bitcoinDesig #NostrDesign #creative #GM #grownostr #bolt12 #bolt11 #meme #asknostr #zap #btc
The Age of the Double Sell-Out ![](https://m.stacker.news/92826) In the last three decades, youth culture has moved from a deep suspicion of commerce to a passionate defense of anti-anti-commerce to an entire generation of "creatives” who leverage the commercial market… to do even more commerce